home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Windows Game Programming for Dummies (2nd Edition)
/
WinGamProgFD.iso
/
pc
/
DirectX SDK
/
DXSDK
/
samples
/
Multimedia
/
DirectShow
/
DMO
/
GargleDMO
/
StdAfx.cpp
< prev
next >
Encoding:
Amiga
Atari
Commodore
DOS
FM Towns/JPY
Macintosh
Macintosh JP
Macintosh to JP
NeXTSTEP
RISC OS/Acorn
Shift JIS
UTF-8
Wrap
C/C++ Source or Header
|
2001-10-08
|
315 b
|
13 lines
// stdafx.cpp : source file that includes just the standard includes
// stdafx.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
#ifdef _ATL_STATIC_REGISTRY
#include <statreg.h>
#include <statreg.cpp>
#endif
#include <atlimpl.cpp>